Saturday, December 09, 2006
rifarsi una vita (non-rival is quite different than non-viral)

shade-how
[the rule is simple: inflate and destroy]
The Economy of Second Life is demonstrating that, for media and knowledge products, the model of scarcity and control of property through control of access is breaking. The nature of the bit medium, and the file-copying nature of computers in general, turns digitized media content, software, and knowledge products are fundamentally non-rival, or even anti-rival goods.
(continua qui)
tarted by ---gallizio
in the everdubbing era
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